Dream Team - Test Cricket - Help & info

Welcome to Dream Team - Test Cricket

Quick Tips

  • Welcome to the Dream Team - Test Cricket competition for the 2015 Test Series between England and Australia;
  • Register to play and start selecting your team immediately;
  • Use the Help & Game Information sections to get quick tips, all of the game rules and details, as well as the most frequently asked questions about the competition.

Welcome to Dream Team - Test Cricket

  • Here you'll find all of the information you'll ever need about playing in the Dream Team - Test Cricket competition. Get quick tips on how to use each area of the game, read through the detailed game information available here, as well as the Frequently Asked Questions area on the right (where available), providing answers to some of the most popular queries about the competition. You can also always contact us if you have any further questions and feedback.

Read all about it here

  • You can access help on any page by clicking the "Help & FAQ" button near the top of your screen. If you wish to learn all about this game, you can read through our comprehensive help and game information below, by selecting the appropriate section.
Game FAQs

Q: What is the Dream Team - Test Cricket competition? A: The Dream Team - Test Cricket is a fun and exciting interactive competition, the premise being simple. You play, coach and selector, and you get the opportunity to take part in the 5-match 2015 Test series between England and Australia, by selecting and entering your very own cricket 'Dream Team'.

You select the real players, and based on their real, actual performances in all 5 Test matches featured in the series, your selected players and team score points according to runs scored, wickets taken, etc. Stats are entered and processed daily during each match. Your team is then ranked, depending on the game, against your friends and relatives within your own League, and against everyone else playing in the competition!

You play a part in the Competition throughout the series and the competition offers plenty of interactivity! Make the tough decisions as to who plays in your starting line-up of 11 players and who gets traded out as the competition progresses.

Registration & your Profile

Quick Tips

  • Register to play in the 2015 competition;
  • Login to play with your email and password at the top left of the screen from anywhere on the web site. Link your Facebook and/or Twitter account for one-click login;
  • Update your personal, login and social connection details at any time.

Register to play

  • You'll need to register and create your account and login.
  • Please Read through all of the Terms & Conditions and Terms of Use prior to registering.
  • Note that ONE registration is permitted and required to play.

Logging in

  • Enter your registered login email address and password in the login area near the top right of the screen.
  • Link your account with either or both Facebook and Twitter, for single click login using your Facebook/Twitter account login - you'll also get the benefit of instant sharing, playing against your Facebook contacts and everyone who you follow on Twitter, automatically - plus much more!

Login problems?

  • Ensure that "cookies" are enabled for your web browser.
  • If you've forgotten your password, click here to request a password reset. We'll send you an email to your registered email address with instructions on how to reset your password.
  • If you still experience problems logging in, you can always contact us for further assistance.

Updating and managing your registration

  • You can manage your registration by logging in and clicking on the 'SETTINGS' button near the top right of the screen.
  • Within the Settings/Your Profile section, you may change your login email address and password, update your personal details and social connections, change team and league names (only in certain instances), as well as opting out of email updates or cancelling your registration altogether.
Registration/login FAQs

Q: How many times can I enter? A: You may only register and enter each of the games ONCE. Anyone found to be registered more than once, or controlling more than one team in any one game at any stage of the competition, will face possible disqualification as indicated in the official game rules and terms of use.

Q: I am currently not a resident of Australia. Can I still enter and play? A: You're more than welcome to participate in the games, even if you're not a resident of Australia. However, as outlined in the Terms and Conditions, only Australian and New Zealand residents may be eligible to win prizes, should any become available.

Q: I've forgotten my password, what can I do? A: Please click on the 'Lost password' link near the login panel to have a password reset link sent to you.

Q: I'm registered, but I'm having problems logging in. A: You must only login with the original email address that you have registered with. If you are unsure about your password, you can request a password reset by clicking here. We'll email you password reset instructions to your registered email address within a few minutes. Please check your Spam or Junk mail folder if it hasn't arrived in your inbox. If you don't receive our password reset email, then it's likely that you are using an incorrect email address or there’s an issue with your registration. If this is the case, please contact us, providing as much detail about your registration so that we may determine what may be at fault.

Q: I have a new email address. Can you change my login details? A: You can actually change your login details directly at the Dream Team - Test Cricket web site. Simply login with your current details, and then click on the 'SETTINGS' button which can be found near the top right of the screen. You can change your login email and/or password there.

Q: Why can't I change my team name? A: You can only change your team name prior to the start of the next game (after registering). Once the next game is complete, you will no longer be able to change your team name.

Selecting your team

Quick Tips

  • Select a complete team of 11 players;
  • You must select your squad based on the player limits for each of the FOUR positions (4 Batsmen, 2 All-Rounders, 1 Wicketkeeper and 4 Bowlers);
  • You can select up to 6 players from either country in your squad.

Select your complete team

  • You must select a FULL team of 11 players before the beginning of the next upcoming game in order to score points.
  • You'll not score any points if your team is incomplete and you'll not be entered in the public and private league games.
  • All players are available to all participants.
  • The Competition runs over the 5 Test matches of the Series, with four scheduled Open Trade Periods, when you can make up to 2 trades between each test match.

Selection restrictions

  • Every player from each of the 8 teams is available for selection. The only selection restrictions are:
    a) You cannot select any more than 6 PLAYERS from either country; and
    b) You'll select the exact number of players required in each position, which are:
    4 x Batsmen
    2 x All-Rounders
    1 x Wicketkeeper
    4 x Bowlers
  • These restrictions are automatically enforced so that they cannot be broken, and your selected team will always be valid.
  • You'll just need to make sure that you've selected and entered a complete squad.
Selecting your team FAQs

Q: How many players do I have to start with, and do I need to have that exact number? A: You MUST select 11 players in order to compete in the Dream Team - Test Cricket, in compliance with the prescribed position and country cap restrictions.

Q: What if I can't find a player in the game? A: You can use to the search box at the top right of the screen on any page to check whether the player is in the game. If you can't find them, please contact us and let us know.

Team editing & trades

Quick Tips

  • Edit your starting line-up of 11 players prior to the start of the Series by making unlimited trades;
  • Name your captain to receive Double points.
  • There are four scheduled Open Trade Periods when you can change captain and trade players. You'll be able to make up to 3 trades in each of the four Trade Periods (max. 12 trades), scheduled between each test match.

Your team HQ

  • You are able to make an unlimited number of changes to your team by selecting to "TRADE" any player, up until the start of the first game of the competition. You can also view each player's scoring and performance breakdown, in team Stats view.
  • In general you will be able to edit your starting line-up at very limited times only, once the competition begins.

Open Trade Periods

  • You'll have a total of 12 trades available over the Series, with a maximum of 3 trades available over Four Trade Periods.
  • Trade periods will usually be scheduled to start at the completion of each Test match, and up to the start of the next upcoming match.
  • The full match and trading period schedule is set out as follows:

    1st Test: Wed, Jul 8 - Sun, Jul 12
      Trade Period 1 - Mon, Jul 13 (3 trades)
    2nd Test: Thu, Jul 16 - Mon, Jul 20
      Trade Period 2 - Tue, Jul 21 (3 trades)
    3rd Test: Wed, Jul 29 - Sun, Aug 2
      Trade Period 3 - Mon, Aug 3 (3 trades)
    4th Test: Thu, Aug 6 - Mon, Aug 10
      Trade Period 4 - Tue, Aug 11 (3 trades)
    5th Test: Thu, Aug 20 - Mon, Aug 24
  • You can make one trade at a time, or all 3 at once.
  • If you make an error, trades may be reversed at any time prior to the next upcoming match lockout.
  • Trades are NOT transferable - if you don't use up your specified trades in each period, they will be forfeited.

Captain

  • Your captain scores double points..
  • You can change your captain during each of the Open Trade Periods.
Team editing & trades FAQs

Q: I have selected a player who has since become injured or dropped from the team. Can I replace him? A: You can modify your line-ups for the Dream Team - Test Cricket competition at any time during one of the trade periods, as outlined to the left.

Leagues Competitions

Quick Tips

  • Create or join up to TEN public or private mini-leagues, invite and play against friends, colleagues and relatives;
  • You can have as many entries in your mini-leagues as you like;
  • On initial team entry, be sure to have a complete team prior to the next upcoming game's lockout in order to join and remain in your league/s;
  • Take on your mates, or just about anyone in the competition with Rivalries – head-to-head, any match, or every match. Propose a rivalry and take them on. With full rivalry tallies for the entire tournament, prove who's best, once and for all.
  • Link your Facebook and/or Twitter accounts to play against all of your Facebook/Twitter contacts in your very own, 'all-in' Facebook & Twitter Leagues!

The Leagues competition in detail

  • You can create or join, and be a part of up to TEN private or public mini-leagues with your single team entry. Your team will be entered in at least one private or public mini-league, where you'll compete against friends and relatives, or a small group of other participants in the competition.
  • You can create and monitor your own league with friends, join a second league that you've been invited to by work colleagues, and play against family members independently.
  • Any participants who do not have a sufficient amount of people to compete with in their leagues may be randomly added to groups, in order to form larger and more competitive leagues. It is entirely up to you whether you wish to monitor any such leagues.
  • Through the unique Activity Feed, you'll be able to communicate with your league competitors live.

Public Leagues

  • Creating a public league will allow you to invite anyone you like to your league.
  • Anyone who joins your league or obtains your unique league code will also have the ability to join and invite others to this league.
  • If you selected to join a public league, your entry will be placed in one automatically, at the completion of the next upcoming game, with publishing of results.

Private Leagues

  • If you create a private league, you'll be the only one who can invite others to this league (via the League page).
  • As 'Administrator', you'll also have the ability to REMOVE teams from your league.
  • Anyone joining a Private league is not able to invite others via the league page.

  • When using the automated league invite form on your league page to send invitations, your friends/relatives will be provided with a direct link to the registration page, and will be added to your league automatically upon successful registration.

Head-to-Head Rivalries

  • Take on your mates, or just about anyone in the competition – head-to-head, any match, or every match.
  • Click on the RIVALRIES tab from your Leagues page and simply follow the on-screen instructions to search for any team in the competition - or instantly challenge anyone who is in one of your leagues.
  • You can setup a Rivalry against anyone you like who is also in the competition. On the Rivalries page, you'll be able to keep track of their match-by-match score, whether you won or lost against them, as well as a win/draw/loss tally.
  • In the right-hand panel, you'll be able to track who has setup a Rivalry against you in the competition, and therefore is tracking your performance. You may add any of these teams to your own Rivalries (creating a confirmed Head-to-Head Rivalry).
  • You can setup, or remove a Rivalry at any stage of the competition.

Setup your Facebook and Twitter leagues!

  • If you have a Facebook and/or Twitter account, you can now link it to your Dream Team - Test Cricket entry.
  • In addition to all the benefits (unified login with your Facebook/Twitter credentials, sharing of data to your wall/followers, etc), you'll be able to setup your very own Facebook and/or Twitter leagues, which are in addition to your maximum 10 regular leagues!
  • On linking your account, Dream Team - Test Cricket will automatically setup your 'all in' Facebook and/or Twitter league.
  • You'll be ranked based on overall points against any of your Facebook/Twitter contacts who also play Dream Team - Test Cricket and have linked their accounts.
  • In addition, you can automatically invite any of those not playing with a simple wall post or tweet directly from Dream Team - Test Cricket - or invite them to one of your ten leagues.
Leagues FAQs

Q: How I do create a league where I can compete against my friends? A: You can create a new league from your League page. After accessing your Leagues page, you can click on the 'Create/Join' button to create a new league, or join one that you've been invited to.

Q: How do I enter a new public league? A: To enter a new public league, you will need to create one. In your Leagues page, simply click on the 'Create/Join' button to create a new league. That league will then be merged with other teams after the publishing of the next game's stats.

Q: How do I leave a league? A: In your Leagues page, simply click on the 'leave' button to leave a league. Please note that you must be in at least one league.

Q: I just joined. Why wasn't I added to a league, and where is the option to create one? A: Everyone who signs up to the Dream Team - Test Cricket competition will be a part of a league. Look for the 'League' link and button in the game menu bar on the left to access your league.

Q: I've found out that all of my friends are in another league. How do I swap leagues so I can play against them? Can you move my team for me? A: If you've been invited into a league by email, then please follow the prompts in the email to join that league. If you have been provided specific league code, then simply click on the 'Create/Join' button and enter the code into the box provided. If you want to leave the league you are currently in, then click on the 'Leave' button and enter the code in the box provided.

Q: Can I change the name of the league that I created? A: Your league name can only be changed prior to your league's first lockout, when your league is finalised and confirmed.

Q: The league that I was in is now different, or its name changed... Why? A: We may add teams or merge leagues where they don't attract enough competitors. All care will be taken to ensure that all original teams that you had in your league will still be there, in addition to new ones. Your league name may therefore change based on these movements.

Q: Why have I been removed from my league? And why can't I rejoin it? A: If you did not have a complete team selected prior to the start of the last game, then your team would have been replaced with another random, complete team. If you were entered in a Private league, the league's creator may have removed your team.

Q: Why can't I invite people into my league? A: If you have been invited into a Private League, then only the league's creator has the ability to invite more people into that league from their Leagues page.

Q: Can I remove people from my league? A: If you were the Private League creator, you will have the option to remove people from your league.

Point Scoring

Quick Tips

  • You'll score points based on actual player performances from your selected starting 11 line-up;
  • You receive double points from your Captain.

How you'll score points

  • Your Dream Team - Test Cricket squad is awarded points based on the real performances of the real players in each match, throughout the 5-match Test series.
  • You will score full points from all players on you team who are involved in each game.
  • Your selected Captain scores double points. You may change your captain selection during each nominated trade period.
  • Scores are usually updated daily during each Test, the morning after the completion of each day's play.
  • Due to the complexity and volume of stats processed, delays may occasionally occur. Please allow up until 3:00pm AEST on the day after the conclusion of the previous day's play for scores to be processed.
Point scoring
Stat Description Points Scored
Runs (Per run scored)
(Duck - Exc. Bowlers)
1 Point
(-20 points)
Scoring Bonus*
Player score of 100+ in an innings
Player score of 50+ in an innings

20 Points
12 Points
Wickets (Per wicket) 20 Points
Economy Rate Bonus**
2.5 or less r.p.o.
2.51-3.5 r.p.o.

20 Points
12 Points
Catch 12 Points
Runout (All players involved) 15 Points
Stumping (W'keeper only) 15 Points
Unless otherwise specified, all points are awarded as a TOTAL score from each innings that a player may play in each single test match.
* Scoring Bonus points awarded on a 'per innings' basis
**Economy Rate Bonus points awarded on a 'per innings' basis on the total runs conceded/overs bowled, when 10 or more total overs are bowled per innings.
Your selected Captain earns DOUBLE points.


Point Scoring FAQs

Q: Why has my score changed after lockout? A: Once the stats are reviewed at the end of the game, player scores may change slightly after the results are published.

Q: Why is my score is incorrect? A: It's possible you may have made changes to your line-up. Please refer to the 'How your team scored' column to the right of your team, to view your team's scoring breakdown from the past game.

Q: What happens if my Captain doesn't play? A: Unfortunately in this instance, you will miss out on double points for a player in your team.

Player Research Centre

Quick Tips

  • The comprehensive Dream Team - Test Cricket Player Research Centre provides you with all of the Test player information you'll need to make informed trades and selections;
  • View and filter player rankings by past performances, team, positions and more.
  • View Series-to-date or any previous game's stats;
  • Check out the Market Watch for an up-to-date list of the most popular players.

All the stats

  • The Dream Team - Test Cricket Player Research Centre offers several comprehensive features and facilities that will help you with your initial team selection, as well as further trading decisions throughout the competition.

Player rankings

  • Find the series' top players with comprehensive and sortable lists of player stats, data and additional information.
  • You can view player stats up to any game of the competition, check out their game-by-game scoring, and filter by team, position and much more.
  • You can view summarised, standard player rankings, or click on "Stats view" for a comprehensive, sortable list of all stats and fantasy scores used in the competition for each player.
  • You may add any player to your "watchlist" and keep an eye on their performance from your team page.

Player Profiles

  • Click on a player's name from anywhere on the web site, or use our extensive player search facility.
  • Comprehensive in-game statistics summary and graphs for every player in the Dream Team - Test Cricket, game-by-game.

Market Watch

  • Market Watch provides a top 20 players listing of the most popular players, as selected by all participants in Dream Team - Test Cricket.
Stats Centre FAQs

Q. Can I view the highest-scoring players from a certain team or in a certain position? Can I see who scored highest in the last game only? A. You can view players by team, position, price and scores up to any previously completed game, from the drop-down "Game" menu (near the top of the Player Research page) page. This will display players sorted by their Series-to-date scoring. Activate the Filters to view players only from certain team/s, position/s, price range/s and more. Click on any column heading to re-sort the displayed and filtered list by any available stat.

Site Rankings and Leaderboards

Quick Tips

  • Your single entry is automatically entered in your supported team's league, your state of origin league, as well as the overall competition;
  • Click on any team name from anywhere on the rankings pages to view their complete and current player line-up, and their performance summary so far for the Series.

One game - multiple competitions

  • Your single team entry is automatically entered in several different competitions and site-wide 'leagues'.
  • You'll also be entered in a competition and rankings against all other supporters of your team, as well as everyone else playing from your state of origin.
  • The Series 2015 rankings page provides you with the top overall rankings, which you can sort by overall score or the past game only.
  • You'll also be able to view the top rankings for any team's supporters or state of origin league.
  • You can check back and view how the overall rankings stood for any previously completed game.

Competing teams

  • Once the Dream Team - Test Cricket competition is under way, click on any team name wherever their entry appears throughout the competition (rankings, your mini-Leagues, etc) to see exactly who they had in their squad in previous games and how well they are performing.

Supporter vs Supporter, State vs State, League vs League:

  • You'll find tables that rank the various clubs and states - based on the average scores of entrants in each of the state and club leagues, you can check out where your state and team is ranked against the rest.
  • You'll also find a listing of the best performing private and public leagues in the competition.
Rankings FAQs

Q. How do I view the top teams from my state? Can I see who is coming first in my supported team league? A. Simply select your state from the drop-down menu at the top of the rankings page, or click on your state in the 'State of Origin Rankings' table. You can do the same for your team's supporters rankings.

Contact Us

If you have general questions, feedback, or specific questions and enquiries regarding the games, the Dream Team - Test Cricket wants to hear from you! Simply fill in the form below, and we will be sure to respond within the next 24 hours to all technical-related queries!
(Note: If you have a general question, please check our constantly updated Game Information and Frequently Asked Questions, by following the links above, to see if it has been answered already).

 
Before you send your query

The Dream Team - Test Cricket competition receives hundreds of emails on a weekly basis. To ensure that we can provide the best and quickest possible service to all genuine support queries, please read through the help & game info section and frequently asked questions sections by clicking on the links above, to ensure your question has not already been answered.

Dream Team - Test Cricket - Terms & Conditions
1. For the purpose of this promotion the following definitions apply:

"Promoter" means Vapormedia Pty Limited as the trustee for Vapormedia Unit Trust (ABN 29 276 856 233) of G06/838 Collins Street, Docklands VIC 3008.



"Promotion" means the Dream Team - Test Cricket, conducted during the course of the 5 matches of the 2015 test series between England and Australia;

"Match" means a singular match in the 2015 test series between England and Australia;

"Matches" means all matches in the 2015 test series between England and Australia;

"Promotion Period" means the period commencing at 12pm Australian Eastern Standard Time ("AEST") on 30.06.2015 and closing on 11.59pm Australian Eastern Standard Time ("AEST") on 25.08.2015;

"Website" means cricketdreamteam.virtualsports.com.au.

2. Information on how to enter form part of these Terms and Conditions. Participation in this Promotion is deemed acceptance of these Terms and Conditions and the Website Terms of Use. In the event of any inconsistency, these Terms and Conditions shall prevail. The laws of Australia apply to this Promotion to the exclusion of any other law. Entrants submit to the exclusive jurisdiction of the courts of Australia.

3. Entry is open to Australian residents and non-Australian residents, except where prohibited.

4. To enter, the entrant must firstly register by completing the online registration process at the Website during the Promotion Period. Entrants will be required to (a) choose a nickname/alias to identify their entry; and (b) subject to any "Salary Cap Limitations" or "Country Limitations" as detailed on the Website, submit a complete Cricket team of 11 players ("Chosen Team").

5. Only one registration per an entrant (and per an email address) will be accepted. By registering, the entrant agrees to subscribe (or has already subscribed) to receive periodical results and/or reminder emails about the competition, and notification of new competitions. The entrant may choose to opt-out of any such newsletters at any time. If invited to enter a particular league, entrants may enter their details to join that league during the registration process. Alternatively they can create up to ten private or public leagues and invite others to join. If they do not select a league, entrants will automatically be entered into a public league.

6. During registration entrants may refer the promotion to their friends via email using the refer-a-friend facility on the Website. If an entrant refers a friend, they warrant that they have obtained their friend's consent to do so prior to sending the email. The entrant indemnifies the Promoter against any claims by any third party for the entrant's failure to do so.

7. Entrants may replace players in their Chosen Team via the "Trade Page" on the Website, in accordance with any directions. Entrants may make a maximum of 12 trades during the promotion, as limited and specified in any given trade period. Trades must take place prior to the commencement of a particular Match to be eligible to be selected for that Match, and are subject to any Team Selection Limitations as detailed on the Website. Players traded during the promotion do not get their aggregate points added or subtracted to the entrant's total. For sake of clarity, if the player is removed from, or added to the Chosen Team, only the points earned by that player for that entrant, prior to their removal or after their addition from the Chosen Team, in accordance with these Terms and Conditions, count towards the entrant's total.

8. After registration, entrants may enter all remaining Matches that have not been locked out or completed. Entrants may select a "Team Captain" from one of their eleven players, who will score double their points.

9. If, after participating in a Match, an entrant does not amend their Team during a given trade period, their Team from the previous match as selected by the entrant will be used, regardless of whether or not those players will be playing in the coming match.

10. Entrants will score points based upon the performance of their selected players in their Team for the particular Match. Points will be awarded for each performance statistic attributed to that player during the Match as follows:

Point scoring
Stat Description Points Scored
Runs (Per run scored)
(Duck - Exc. Bowlers)
1 Point
(-20 points)
Scoring Bonus*
Player score of 100+ in an innings
Player score of 50+ in an innings

20 Points
12 Points
Wickets (Per wicket) 20 Points
Economy Rate Bonus**
2.5 or less r.p.o.
2.51-3.5 r.p.o.

20 Points
12 Points
Catch 12 Points
Runout (All players involved) 15 Points
Stumping (W'keeper only) 15 Points
Unless otherwise specified, all points are awarded as a TOTAL score from each innings that a player may play in each single test match.
* Scoring Bonus points awarded on a 'per innings' basis
**Economy Rate Bonus points awarded on a 'per innings' basis on the total runs conceded/overs bowled, when 10 or more total overs are bowled per innings.
Your selected Captain earns DOUBLE points.


11. The Promoter"s decisions in relation to all aspects of this Promotion is final and no correspondence will entered into, including decisions in relation to the number of points that entrant may have earned.

12. Rankings of entrants from the last Match completed will appear on the Website.

13. The Promoter reserves the right, at any time, to verify the validity of entries and entrants (including an entrant's identity, age and place of residence) and to disqualify any entrant who submits an entry that is not in accordance with these Terms and Conditions or who in the opinion of the Promoter tampers with the entry process. Failure by the Promoter to enforce any of its rights at any stage does not constitute a waiver of those rights.

14. Incomplete, indecipherable, incorrect or illegible entries will be deemed invalid. Entries containing inappropriate, offensive, derogatory or defamatory content, as determined by the Promoter will deemed invalid and may be removed from display.

15. If there is a dispute as to the identity of an entrant, the Promoter reserves the right, in its sole discretion, to determine the identity of the entrant.

16. Entrants consent to the Promoter using the entrant's name, likeness, image and/or voice in the event they are a winner (including photograph, film and/or recording of the same) in any media for an unlimited period without remuneration for the purpose of promoting this competition (including any outcome), and promoting any services supplied by the Promoter.

17. If this promotion is interfered with in any way or is not capable of being conducted as reasonably anticipated due to any reason beyond the reasonable control of the Promoter, the Promoter reserves the right, in its sole discretion, to the fullest extent permitted by law (a) to disqualify any entrant; or (b) to modify, suspend, terminate or cancel the promotion, as appropriate.

18. Any cost associated with accessing the promotional website is the entrant's responsibility and is dependent on the Internet service provider used.

19. Except for any liability that cannot be excluded by law, the Promoter (including its officers, employees and agents) excludes all liability (including negligence), for any personal injury; or any loss or damage (including loss of opportunity); whether direct, indirect, special or consequential, arising in any way out of the Promotion, including, but not limited to, where arising out of the following: (a) any technical difficulties or equipment malfunction (whether or not under the Promoter's control); (b) any theft, unauthorised access or third party interference. 20. The Promoter collects personal information in order to conduct the Promotion and may, for this purpose and such other purposes as detailed in Promoter's privacy statement at cricket dreamteam.virtualsports.com.au, disclose such information to third parties, including, but not limited to, prize suppliers. Entry is conditional on providing this information. The Promoter may, for an indefinite period unless otherwise advised, use the information for promotional, marketing and publicity purposes including sending electronic messages or telephoning the entrant. Entrants should direct any request to access, update or correct information to the Promoter by emailing the promoter here. All entries become the property of the Promoter.

Further enquiries and questions about the Dream Team - Test Cricket and its policies and procedures relating to its handling of personal user information, can be forwarded to the Dream Team - Test Cricket by contacting us here.
Dream Team - Test Cricket - Web site Terms of Use
THIS WEB SITE ("WEB SITE") IS OWNED, MANAGED AND PUBLISHED BY VAPORMEDIA VIRTUAL SPORTS ("Dream Team - Test Cricket", "WEB SITE"), A BUSINESS UNIT OF VAPORMEDIA PTY LIMITED.

The Dream Team - Test Cricket may, at its sole discretion, modify, restrict, change, or otherwise alter the Agreements or the Web Site, in whole or in part, impose limits on certain features or services on the Web Site or restrict your access to part or all of the Web Site. By continuing to access and use the Web Site you will be evidencing your consent to, agreement with, and understanding of, such modifications, changes or alterations. The Dream Team - Test Cricket may not notify you of changes, alterations or modifications to the Agreements that are necessary or desirable, as we determine in our sole discretion.

THE FOLLOWING TERMS AND CONDITIONS APPLY TO YOUR USE OF THE SITE:

1. ONLINE CONDUCT

The Dream Team - Test Cricket is intended for the users' personal enjoyment. You agree and acknowledge that the Web Site and any bulletin board or chat room on the Web Site, if any, is public and not private communications. Users shall use the Web Site for lawful purposes only. On occasion, a bulletin board or chat room may be hosted or moderated by a third party. Any statement, action, or opinion that a third party host or moderator expresses shall be his or her own and does not represent the Dream Team - Test Cricket's views or opinions. You agree that the Dream Team - Test Cricket shall be neither responsible nor liable for any statement, action, or opinion made by you or any third party in such chat rooms or bulletin boards. The Dream Team - Test Cricket reserves the right to delete, move or edit content, chat rooms and bulletin boards or have such links removed if they are inaccurate, abusive, defamatory, obscene, copyright violative or otherwise unacceptable in their nature or placement.

2. REGISTRATION FOR GAMES

To have access to the various games and competitions at the Dream Team - Test Cricket, you must register on the Web Site. When and if you register to become a member, you agree to provide accurate, current, and complete information about yourself as prompted by the appropriate registration form. You acknowledge that, if any information provided by you is untrue, inaccurate, not current, or incomplete, the Dream Team - Test Cricket reserves the right to terminate this Agreement and your use of the Web Site.

As part of the registration process, you will be asked to select a user name and password. The Dream Team - Test Cricket may refuse to grant you a user name that impersonates someone else, is or may be illegal, is or may be protected by trademark or other proprietary rights law, is vulgar or otherwise offensive, or may cause confusion, as determined by the Dream Team - Test Cricket at its sole discretion.

YOU ARE SOLELY RESPONSIBLE FOR MAINTAINING THE CONFIDENTIALITY OF YOUR USER NAME AND PASSWORD AND FOR ANY AND ALL ACTIVITIES (INCLUDING PURCHASES) THAT ARE CONDUCTED THROUGH YOUR ACCOUNT.

3. USER PRIVACY

The Dream Team - Test Cricket is committed to responsible management of your information and abides by all rules, both ethical and legal, with respect to the use of consumer information. For further details, click here to view the Dream Team - Test Cricket Privacy Policy.

4. USER INPUT

You hereby agree that any idea that you may convey shall become the sole and exclusive property of the Dream Team - Test Cricket and that the Dream Team - Test Cricket will have no liability or responsibility for providing any credit, compensation or other consideration for any idea that you may send to us or for keeping such idea confidential. Such submissions may not be acknowledged and will not be returned.

5. CONTENT

The Web Site may contain text, images, audiovisual productions, opinions, statements, facts, articles, or other information created by the Dream Team - Test Cricket or by third parties ("Content"). Such Content is for your reference only and should not be relied upon by you for any purpose. The Content may not be copied, duplicated, distributed, downloaded, sold or otherwise exploited by you in any way, except as agreed to in writing by the Dream Team - Test Cricket. The Dream Team - Test Cricket cannot be held responsible for the Content's accuracy and reliability.

6. LINKS AND ADVERTISING

From time to time, the Web Site will contain hyperlinks ("Links") to third party web sites and/or banner advertising and/or sponsorships operated by or referring to third parties and their goods and services ("Advertising"). Such Links and Advertising are for your reference only, and the Dream Team - Test Cricket neither controls such linked web sites or Advertising nor is it liable or responsible for their content. Display of such Links or Advertising on the Web Site does not imply or express any endorsement by the Dream Team - Test Cricket or any individuals or entities referred to in the Content on such linked web sites, or of such Links or Advertising, or any association with their operators. The user is solely responsible for any charges or obligations that may be incurred as a result of any dealings with such web site operators or Advertisers. Other web sites may also have a link to the Dream Team - Test Cricket Web Site posted on their web site; you hereby acknowledge and agree that the Dream Team - Test Cricket is not responsible for the content of any such web site or the actions of any operator of any such web site.

7. PRIZES, GIVEAWAYS, CONTESTS & SWEEPSTAKES

Any rules, regulations and permits relating to prizes and giveaways in association with the games and competitions provided by the Dream Team - Test Cricket will be published on pages detailing and according to prizes given away on a case by case basis.

8. COPYRIGHTS AND TRADEMARKS

The Dream Team - Test Cricket and all materials on this Web Site including, without limitation, software, images, text, graphics, illustrations, logos, patents, trademarks, service marks, copyrights, photographs, audio, videos and music (the "Intellectual Property") are or may be protected under Australian and worldwide copyrights which are owned or licensed, in whole or in part, by the Dream Team - Test Cricket or otherwise used with permission of their respective owners. Intellectual Property or any third party trademarks, servicemarks, or copyrights may not be manipulated, edited, reproduced, performed, republished, uploaded to or downloaded from, posted, transmitted, sold, transferred or otherwise distributed or exploited in any manner whatsoever from this Web Site or any other web site owned or operated by the Dream Team - Test Cricket without our prior written consent, which may be withheld at the Dream Team - Test Cricket's sole discretion. Any manipulation of the Web Site or any portion thereof, or use of any of the foregoing for any other purpose constitutes an infringement of the Dream Team - Test Cricket copyrights, trademark rights or property and proprietary rights, or of the respective owners of such Intellectual Property. Any use of any portion of this Web Site on any other web site or other networked computer environment is prohibited without the prior written consent of the Dream Team - Test Cricket, which may be withheld at its sole discretion. The Dream Team - Test Cricket may revoke the license to display a Link to its Web Site at any time upon three days notice.

You represent you are the sole author and proprietor of any information or ideas that you submit to the Dream Team - Test Cricket, and that no information or ideas submitted by you has been registered for copyright protection in any jurisdiction or has been previously published in any form.

9. USER INDEMNITY

You agree to defend, indemnify and hold harmless, the Dream Team - Test Cricket, affiliates, agents, employees, directors, interest holders, officers, managers and content producers from any claims, actions, losses, damages, liabilities, judgments, settlements, and other costs and expenses (including attorneys' fees and disbursements) arising out of or relating to: (i) your breach or failure of your obligations under the Agreements, (ii) the placement by you of a link to the Web Site on any web site or in any e-mail, or (iii) your use of the Web Site or participation in any activities arising from this Web Site, including but not limited to, its online games and competitions. Such indemnity shall include any costs and expenses incurred by us in any actions taken to enforce this indemnity.

10. DISCLAIMER OF WARRANTY; LIMITATION OF LIABILITY

THIS DISCLAIMER OF LIABILITY APPLIES TO ANY DAMAGES OR INJURY CAUSED BY ANY ACT OR OMISSION OF THE DREAM TEAM - TEST CRICKET OR ANY OF DREAM TEAM - TEST CRICKET OFFICERS, MANAGERS, AGENTS, DIRECTOR, AFFILIATES, INTEREST HOLDERS, EMPLOYEES OR CONTENT PROVIDERS, ANY FAILURE OF PERFORMANCE, ERROR, OMISSION, INTERRUPTION, DELETION, DEFECT, DELAY IN OPERATION OR TRANSMISSION, COMPUTER VIRUS, COMMUNICATION LINE FAILURE, THEFT OR DESTRUCTION OR UNAUTHORIZED ACCESS TO, ALTERATION OF, OR USE OF DATA, WHETHER FOR BREACH OF CONTRACT, TORTIOUS BEHAVIOR, NEGLIGENCE, OR UNDER ANY OTHER CAUSE OF ACTION. YOU SPECIFICALLY ACKNOWLEDGE THAT NEITHER THE DREAM TEAM - TEST CRICKET NOR ANY OF ITS OFFICERS, MANAGERS, INTEREST HOLDERS, AGENTS, DIRECTORS, AFFILIATES, EMPLOYEES OR CONTENT PROVIDERS ARE LIABLE FOR THE DEFAMATORY, OFFENSIVE OR ILLEGAL CONDUCT OF OTHER USERS AND THAT THE RISK OF INJURY FROM THE FOREGOING RESTS ENTIRELY WITH YOU.

YOU AGREE THAT USE OF THE WEB SITE IS ENTIRELY AT YOUR OWN RISK. THE DREAM TEAM - TEST CRICKET WEB SITE, CONTENT AND SERVICES ARE PROVIDED "AS IS," AND "AS AVAILABLE" FOR YOUR PERSONAL USE ONLY, WITHOUT REPRESENTATION OR WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY WARRANTY FOR INFORMATION, SERVICES, UNINTERRUPTED ACCESS OR PRODUCTS PROVIDED THROUGH OR IN CONNECTION WITH ANY OTHER WEB SITE. THE DREAM TEAM - TEST CRICKET SPECIFICALLY DISCLAIM ANY AND ALL WARRANTIES, INCLUDING WITHOUT LIMITATION: (A) ANY WARRANTIES CONCERNING THE AVAILABILITY AND ACCURACY OF CONTENT, INFORMATION, PRODUCTS OR SERVICES; AND (B) ANY WARRANTIES OF TITLE OR WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PROCESS.

NEITHER THE DREAM TEAM - TEST CRICKET NOR ANY OF ITS AGENTS, AFFILIATES, OFFICERS, DIRECTORS, MANAGERS, INTEREST HOLDERS, EMPLOYEES OR CONTENT PROVIDERS SHALL BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL, EXEMPLARY OR PUNITIVE DAMAGES ARISING OUT OF OR IN CONNECTION WITH YOUR USE OF THE WEB SITE OR YOUR INABILITY TO GAIN ACCESS TO OR USE THE WEB SITE OR THE CONTENT. YOU HEREBY ACKNOWLEDGE THAT THE PROVISIONS OF THIS SECTION SHALL APPLY TO ALL IDEAS ON OR SUBMITTED TO THE DREAM TEAM - TEST CRICKET.

IN THE EVENT THAT THIS SECTION 10 IS DETERMINED BY ANY COURT TO BE UNENFORCEABLE, YOU AGREE THAT ANY CLAIM THAT YOU BRING AGAINST THE DREAM TEAM - TEST CRICKET OR ANY OF ITS AGENTS, AFFILIATES, EMPLOYEES, DIRECTORS, INTEREST HOLDERS, OFFICERS, MANAGERS OR CONTENT PROVIDERS THEREOF SHALL BE BROUGHT ONLY IN YOUR INDIVIDUAL CAPACITY, AND SUCH CLAIM SHALL NOT BE CONSOLIDATED WITH THE ARBITRATION, HEARING OR OTHER PROCEEDING (INCLUDING WITHOUT LIMITATION ANY OTHER SUIT OR CLASS ACTION) BROUGHT BY OR AGAINST ANOTHER USER OR THE DREAM TEAM - TEST CRICKET.

11. VALIDITY OF ELECTRONIC/INTERNET CONTRACTS

The Agreements shall have the same meaning, force and effect as if executed by hand, and all of the laws to which a hand executed agreement are subject will govern the Agreements. A printed version of the Agreements shall be admissible in judicial or administrative proceedings based upon or relating to the Agreements to the same extent and subject to the same conditions as other business documents and records originally generated and maintained in printed form.

12. MISCELLANEOUS

Waiver of any breach or default under any provision of the Agreements shall not be effective unless it is in writing and executed by the Dream Team - Test Cricket, and shall not be deemed to be, and shall not be, a waiver of any subsequent or continuing breach of, or default under, such provision or of any other provision.

The Agreements constitute the entire agreement between you and the Dream Team - Test Cricket and supersede all prior or contemporaneous communications and proposals, whether electronic, oral, or written, between you and the Dream Team - Test Cricket with respect to the Web Site. If any provision of the Agreements is deemed invalid or unenforceable for any reason, such provision shall be deemed superseded by a valid, enforceable provision that most closely matches the intent of the original provision and the remainder of the Agreements shall continue in full force and effect.

Any rights not expressly granted herein are reserved.

Further enquiries, questions and comments about the Dream Team - Test Cricket and its Terms & Conditions of Use, can be forwarded to the Dream Team - Test Cricket by contacting us here.
Dream Team - Test Cricket - Privacy Policy
The Dream Team - Test Cricket is committed to responsible management of your information and abides by all rules, both ethical and legal, with respect to the use of consumer information. We strictly adhere to all industry guidelines, and are continuously monitoring and enhancing how we manage the use and security of consumer information to uphold your rights.

INFORMATION COLLECTED

The Dream Team - Test Cricket may collect personal information such as name, physical address, email addresses, phone number and age; and for subscription and session tracking services, I.P. and address logging. The Dream Team - Test Cricket may also set cookies storing information about the user such as place of access, browser type and version, and tracking movement and activity throughout the site. The Dream Team - Test Cricket from time to time may request further non personally identifiable information for demographic purposes. Other personal information collected by the Dream Team - Test Cricket partners and service providers, as referred to from the Dream Team - Test Cricket, is subject to the Privacy Policies of the third party. The Dream Team - Test Cricket provides and uses the services of reputable third parties who also provide clear statements regarding responsible use of consumer information.

HANDLING OF INFORMATION

Personal information collected by the Dream Team - Test Cricket is used for the purposes as stated on its collection, such as entry into its various games and competitions, subscription to newsletters, entry to contests and giveaways, submission of content to chat and discussion forums, etc. The Dream Team - Test Cricket uses industry standard systems, software and encryption whenever possible and appropriate as means of precaution to keep the information disclosed secure. Wherever possible, the Dream Team - Test Cricket requests only the minimal required information. However, the Dream Team - Test Cricket cannot be held responsible for any breach of security. The Dream Team - Test Cricket may also link to a wide variety of other sites and contain advertisements of third parties. We are not responsible for their privacy policies or how they treat information about their users.

USE OF INFORMATION

The Dream Team - Test Cricket does NOT UNDER ANY CIRCUMSTANCE provide any information collected from its users to any third parties, unless otherwise advised and opted for by its users during the sign-up period, in circumstances where it is necessary to conform to legal requirements, protect and defend our rights or property, to protect the interests of other users, or as required by third party promotional partners and advised in the specific Terms and Conditions of Entry for any Prizes. The data collected from cookies and IP addresses is used to gather demographic information about the entire Dream Team - Test Cricket audience, which is used to improve the Dream Team - Test Cricket service, as well as track game progress in the various games and competitions. Cookies stored on user machines do not contain any personally identifiable information that may pose any security threat. We also share aggregate information -- not individual data -- with our advertisers to help them better understand our services and to monitor the reach of their advertising on the service. The Dream Team - Test Cricket may disclose or exchange with others general statistics or information about its user base. However, this information will not contain any individual or personal information. Further information on the use of data collected is available in any specific Terms and Conditions of Entry to each competition on Prizes pages (if appropriate), and it is a condition of entry in the Promotion that Participants consent to the uses and disclosures of their personal information, as specified there.

ADVERTISING

To enhance your Web experience, this site may, from time to time, use anonymous identifiers ("cookies") to collect anonymous preference and interest visitor information. This information is provided to the Ad-Server and is used by the Ad-Server to create anonymous interest profiles. This information does not include and is never merged with personally identifiable information (such as name, address or email address) or any information that is considered sensitive or controversial or that would compromise your privacy. The Ad-Server(s') profiles may be accessed by the web site and marketers to tailor site content, promotions and advertising, and to perform marketing research. Consumers can opt-out from these profiles at any time and specific details will be available on this page as appropriate.

Users of the Dream Team - Test Cricket opt-in and registration services may choose, as appropriate, to correct member details or to be removed from selected services. On request, all data will be permanently deleted off our databases. Information on how to change details or be removed from any of our services is provided with each newsletter, or where the service may be used on the web site.

Further enquiries and questions about the Dream Team - Test Cricket and its policies and procedures relating to its handling of personal user information, can be forwarded to the Dream Team - Test Cricket by contacting us here.